Wednesday 4 September 2013

Global Mobile Gaming Market 2012-2016

This report covers the present scenario and growth prospects of the Global Mobile Gaming market for the period 2012-2016. To calculate the market size, the report covers revenue generated by Virtual Goods and Microtransactions, Paid Download, Ad Based and mobile gaming apps used on tablets and mobile devices.



This report provides:

  • Market segmentation by key geographical regions by usage of mobile gaming applications, by mobile game paying gamers and time spent daily by the users of mobile devices in playing games.
  • Vendor landscape and a corresponding detailed analysis of the top three vendors in the market.
  • Major drivers that influence the growth of the Global Mobile Gaming market. It also encompasses the challenges faced by the vendors and the market at macro level. 
This report will allow you to:
  • Assess the market considering the buying criteria, market growth drivers and their impact
  • Understand the competitive landscape and vendor segmentation by capability
  • Learn about the key leading countries within the market


Technavio offers you an opportunity to discover and gain a strong understanding of the market. Purchase this report today and acquire the knowledge needed to succeed within this industry.

For more information about this report, please contact us here.


Contact details:

Delfina De Moura

T: +44 (0) 207 936 6830


E: reportinfo@industryreportstore.com


W: www.industryreportstore.com

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